Block Puzzle hands you three blocks at a time to fit onto an 8×8 board, and any row or column you fill disappears. It plays like Block Blast: blocks never rotate, there is no clock, and you keep going until none of the blocks left in your tray has a place. Nothing falls, which makes it a calmer cousin of Block Drop.
Drag the three blocks from the tray onto empty squares, in any order, and score for every row and column you complete. Once none of the blocks still in the tray fits anywhere, the game is over, so the goal is the highest score before that point.
A block fits only where all of its squares land on empty cells. Blocks cannot turn, so a flat bar and a standing bar are separate pieces among the 37 shapes the tray deals, from a single square to a 3×3 square and five-long bars. Full rows and columns clear together after each placement, and placing the third block refills the tray.
One stuck block does not end the game. If any other block still has a spot, place it, since the line it clears may make room for the rest.
Points are built on a line value, 80 on the 8×8 board or 90 on the 9×9 grid.
| Points for | 8×8 board | 9×9 grid |
|---|---|---|
| Each square placed | 1 | 1 |
| Clearing k lines with one block | 80 × k² | 90 × k² |
| Combo, on the s-th clear in a row | + 80 × k × (s − 1) | + 90 × k × (s − 1) |
| Leaving the board empty | + 400 | + 450 |
Squaring the line count means two lines at once pay four line values and three pay nine. On the 8×8 board, a single square that finishes a row and a column scores 1 + 320 = 321, and if the block before it also cleared, the combo adds 80 × 2 × 1 = 160 for 481.
Two blocks in a row may clear nothing and the combo lives on, but a third dry block ends it. A clear with the last block of one round and the first of the next still counts as consecutive. The bonus tops out at nine extra line values per line, from the tenth clear in a row.
The 8×8 board has 64 squares and 16 lines, the fast, combo-driven game Block Blast players know. The 9×9 grid has 81 squares and treats its nine 3×3 boxes as lines too, 27 in all, the layout of Woodoku and other block sudoku games. Pick a board from the Board row in the sidebar or the last toolbar button on a phone. Changing board starts a fresh game, and the record book keeps best score, best combo and most lines per board.
For a wood block puzzle look, choose the Wood skin. The six looks are Candy (the default), Wood, Pastel, Neon, Jelly and Bricks, and switching never touches the game in progress.
They are random, and nothing rigs them. Each block is drawn from one fixed weight table by a seeded sequence that never reads your board, score or past games, so you will not be rescued with the perfect piece or starved of it. Undo restores the same tray, so it cannot fish for new blocks.
The weights keep big blocks scarce. A 3×3 square is about one block in 32, roughly a 9% chance per round, and the 3×3, the 2×3 rectangle, the five-long bar and the big five-square L together turn up in about 44% of rounds.
Look at all three blocks before you place one, and settle the hardest first. A 3×3 square, a five-long bar or a big L has few legal spots, and once the small pieces take them, it has nowhere left.
Keep an empty 3×3 patch open at all times, because a square that arrives with no room can end the game on the spot. Lay long bars along the edges, since a bar across the middle splits the space into two strips only small pieces fit, and never wall in a single empty cell that only the rare single square can fill.
For big scores, build crosses, a row and a column each missing only the cell where they meet, so one small block clears both for four line values. On the 9×9 grid a nearly full box with a nearly full row through it works the same way. Never break a long combo to chase the empty-board bonus, which pays five line values just once.
When you cannot see where all three blocks go, press Hint. It shows the best order and spots for the blocks in your tray as ghost pieces, step by step, and says how many will fit when not all can. Restart puts the same blocks back on an empty board to try another plan.
Your first visit opens a three-step tutorial on a small board of its own, replayable from Tutorial at the foot of the sidebar. Drag with a finger or the mouse, or use the keyboard, where 1, 2 and 3 pick a block, arrows move it and Enter or Space drops it, with Z for undo, H for a hint and R for a new game. Your game is saved in this browser, so you can close the tab and come back. For another short solo puzzle, try 2048 or Number Match.